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Academic and Student Services

Knowledge Now

Videos, briefs and in depth modules for educators

Promoting a Growth Mindset in Your Learners

May 2024

Objectives

  • Reflect on our own orientation to growth mindset
  • Discuss approaches to cultivate a growth mindset
  • Explore strategies to promote a growth mindset in our learners

Teaching and Evaluating Clinical Skills

April 2024

Objectives

  • Describe the BEDSIDE framework for clinical teaching
  • Explore the Clinical SnapShot tool for medical student assessment

Designing and Implementing Pre-Work for Active Learning Sessions

March 2024

Objectives

  • Define pre-work and its purpose
  • Design pre-work content to prepare learners for active learning sessions
  • Incorporate pre-work into your instructional strategies

Identifying and Addressing Microaggressions in the Learning Environment

February 2024

Objectives

  • Define the term microaggression
  • Develop skills in identifying when microaggressions occur
  • Engage in ways to respond to microaggressions

Mitigating Bias in Clinical Evaluations

January 2024

Objectives

  • Understand the importance of narratives you submit that residency program directors read (clerkship evaluations and letters of recommendation) in the application process
  • Understand the pitfalls of written narratives (bias, polite rhetoric, and code words)
  • Learn some local practices at our own institution regarding narratives
  • Recognize the core concepts of a strong narrative
  • Set students up for success to get those high-quality narratives
  • Be able to construct a helpful narrative for a variety of ability levels that is free of bias
  • Be excited to write your next set of narratives!

Knowledge Now Session Video Archive

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2023

(Video) | November 2023
Objectives: Explore the role of learning objectives in the planning process; Describe the process for building simulation cases; Discuss design and implementation of the case debrief

(Video) | October 2023
Objectives: Define psychological safety; Review the benefits to creating a safe learning environment; Discuss strategies to foster psychological safety

(Video) | September 2023
Objectives: Define reasons for using rubrics in grading and feedback; Explain the differences between holistic and analytic rubrics; Articulate the steps in designing rubrics; Identify ways to use Brightspace to create and implement rubrics

(Video) | August 2023
Objectives: Review and rewrite learning objectives; Explore the roles of structure and anchoring in presentation design; Examine cognitive science related to presentation development; Discuss resources for support at ϰϲͼ; Redesign a presentation applying the principles discussed

(Video) | April 2023
Objectives: Review state of VR at ϰϲͼ; Explore VR scenes and features; Understand technical requirements for VR; Discuss VR case creation

(Video) | March 2023
Objectives: Review data collection practices; Understand data analysis and reporting practices; Apply data-informed decision making practices

(Video) | February 2023
Objectives: Explore common issues in performance evaluations; Discuss strategies for determining competency ratings; Examine strategies for writing narrative comments; Recommend approaches to combatting implicit bias in evaluations

(Video) | January 2023
Objectives: Explore how a growth mindset influences the change process; Discuss the change management process using the ADKAR model; Explain peer co-navigation structures, how they are used for change management, and why they are valuable for quality improvement; Engage with data to inform continuous quality improvement efforts

2022

(Video) | November 2022
Objectives: Explore technologies that support course operations; Discuss technology approaches that foster learning; Review tools to support competency-based education

(Video) | October 2022
Objectives: Explain Bloom’s Taxonomy of the Cognitive Domain; Identify the Stages of Backwards Design; Design a teaching approach using Backwards Design

(Video) | August 2022
Objectives: Explore common myths surrounding assessment and evaluation; Compare and contrast formative and summative assessment; Identify assessment strategies for non-medical knowledge competencies

(Video) | May 2022
Objectives: Define terms associated with educating learners from different disciplines or professions simultaneously; Discuss utilization of different educational formats to teach groups of interprofessional students; Review considerations when designing interprofessional education; Discuss assessment of interprofessional education; Consider ways you can collaborate with other professions to teach students of different professions

(Video) | April 2022
Objectives: Define “mentoring” and “advising”; Explore essential skills to serving as a mentor or advisor; Review resources available to aid in the advising process; Discuss challenges in the current Match environment

(Video) | February 2022
Objectives: Differentiate between competencies and objectives; Increase participant familiarity with competencies for the new medical school curriculum; Write objectives that map to competencies; Relate competencies to coaching

(Video) | January 2022
Objectives: Review anticipated changes coming with the revised School of Medicine curriculum; Understand what a growth mindset is and how it influences one’s ability to navigate change; Explore resources available to support faculty through change

2021

(Video) | November 2021
Objectives: Define “Case-Based Learning” as it applies to medical education; Explore how case-based learning is used at other institutions; Discuss what case-based learning may look like in the School of Medicine’s revised curriculum

(Video) | October 2021
Objectives: Review the backwards design approach to program and course development; Explore design sprints for collaborative planning; Discuss the role of professional learning communities; Examine approaches to assessment for quality improvement

(Video) | September 2021
Objectives: Explore common myths and beliefs in higher education; Discuss evidence to support or refute these myths; Identify strategies to incorporate best practices in higher education

(Video) | May 2021
Highlights include: Overview of Fair Use; How to share resources with your students; Resources covered by ϰϲͼ Libraries subscriptions; Resources not covered by ϰϲͼ Libraries subscriptions; Open Access resources; Where to learn more

(Video) | April 2021
Highlights include: Determining purpose and developing an agenda; Facilitating productive discussion and active participation; Developing and assigning subsequent action; Conducting appropriate follow-up

(Video) | March 2021
Highlights include: Learner well-being; Student debt; Transition to residency; Student diversity

(Video) | February 2021
Objectives: Define leadership and management; Summarize common leadership styles; Explore qualities of effective leaders; Discuss personal and interpersonal leadership skills development

(Video) | January 2021
Objectives: Define feedback as it relates to the educational setting; Explore types of feedback used in education; Develop skills used in providing feedback

2020

(Video) | October 2020

(Video) | August 2020
Objectives: Brightspace Learning Management System; Microsoft Teams; Video Conferencing; TopHat Audience Response System; Panopto Recording Capture

(Video) | May 2020
Objectives: Review creating digital content; Discuss organizing content for learner-centered teaching; Explore pacing information and the learner experience; Establish digital classroom etiquette; Discuss managing breakout groups; Review engagement in the digital classroom

(Video) | February 2020
Objectives: Review the writing process; Self-assessment of writing styles; Address common carriers to successful writing; Strategize ways to make the publication process effective

(Video) | January 2020

2019

(Video) | November 2019

(Video) | October 2019
Objectives: Define “human subjects research” as it relates to educational projects; Explain research categories and the IRB approval process; Discuss what happens after IRB approval

(Video) | September 2019
Objectives: To crystalize plans, strategies and steps that advance educational projects into scholarship to benefit you, your colleagues, your field, and your learners.

(Video) | August 2019
Objectives: Define “Learning Objects Repository”; Outline use cases for working with the LOR; Explain how the LOR benefits users; Demonstrate how to work within the LOR

(Video) | May 2019
Objectives: Explain the role of written narrative comments; Identify common pitfalls to avoid; Discuss tips for providing written narrative feedback; Modify narrative examples to improve their overall quality

(Video) | April 2019
Objectives: Understand cognitive load theory; Review design principles we can use in our teaching to improve learning in the workplace

(Video) | March 2019
Objectives: Highlight monthly feature in the OEI newsletter for continual Ed Tech updates; Review Panopto integration with Brightspace; Discuss Brightspace features and best practices; Review Doceri features and presentation integration; Provide opportunity for questions and answers

(Video) | February 2019
Objectives: Review an example of a dense presentation; Discuss strategies for making a dense presentation more learner-friendly; Understand the role of pausing throughout a presentation; Redesign a dense presentation in an effort to improve learning and retention

(Video) | January 2019
Objectives: Define clinical teaching and discuss its complexity; Explore two models for clinical teaching; Identify the clinical preceptor’s roles; Review feedback, teaching tips, and TPI to prepare for success

2018

(Video) | November 2018
Objectives: Recognize triggers that prompt an exam question review; Practice revising existing questions to conform to NBME standards; Write new questions using the NBME guidelines; Link questions to course content and global competencies

(Video) | October 2018
Objectives: Identify common challenges to effective communication and meeting facilitation during video conferences; Anticipate and eliminate barriers to effective videoconferencing across campuses; Compare and contrast how social norms influence communication in-person and by videoconference; Relate videoconferencing best practices from the business world to regional campus communications; Consider future trends in distance communication

(Video) | August 2018
Objectives: Discuss various features of our learning management system (LMS); Highlight examples of current practices in the LMS; Address questions regarding ways to enhance your specific course(s)

(Video) | March 2018
Objectives: Define reflection; Discuss reflective practice; Assess personal stage of reflection; Explore the continuum of self-reflection

(Video) | February 2018
Objectives: Define “teaching styles”; Discuss influences on teaching styles; Assess your teaching style preferences; Examine factors that contribute to successful teaching

(Video) | January 2018
Objectives: Define “educational technology”; Explore various tools available at ϰϲͼ; Discuss how educational technology can enhance teaching and learning

2017
Engaging Your Learners: How to Encourage Student Interest and Active Participation in Your Classroom

Knowledge Now Briefs

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May 2024: Direct Observation

Direct Observation: Direct observation is a method for collecting data that occurs when you watch interactions, processes, or behaviors as they occur in their natural setting. Advantages include being able to see what people do rather than relying on their reporting of activities and collecting data when and where the activity is occurring. Disadvantages include the presence of observer bias and the time it takes to complete and document the observation.

Reference

(PDF)
Centers for Disease Control and Prevention (CDC)

April 2024: Milestones

Milestones: Milestones are used to define the knowledge, skills, and attitudes expected at various levels of training for a given specialty or subspecialty. Defined within a competency framework, milestones offer the opportunity to assess current performance and drive learners toward the next level of mastery.

March 2024: Natural Language Processing

Natural Language Processing: "Natural language processing (NLP) is a branch of artificial intelligence (AI) that enables computers to comprehend, generate, and manipulate human language. Natural language processing has the ability to interrogate the data with natural language text or voice." Common examples of NLPs being used in technology include virtual assistants like Siri and Alexa, email spam filtering, and grammar and spell-checking tools.

Reference


(Oracle.com)

February 2024: Professionalism

Professionalism: Professionalism refers to the attitudes and behaviors exhibited by members of a given profession. Showing up to work on time, completing tasks in a timely manner, being honest, and treating teammates with respect are all examples of professionalism.

Reference


(Merriam-Webster Dictionary)

November 2023: Standardized Patient

Standardized Patient (SP): A standardized patient (SP) is a person who is trained to portray a clinical scenario in a consistent, realistic manner. SPs are used to train and assess students in communication, history taking, and physical examination techniques.

October 2023: Generative Artificial Intelligence

Generative Artificial Intelligence: The term generative artificial intelligence describes algorithms or models that generate new content based on given parameters. New content can include text, audio, code, images, and videos. Generative AI differs from traditional AI in that it creates a new product that resembles human-created content.

September 2023: Learning Technologist

Learning Technologist: A learning technologist is a professional responsible for incorporating technology to support learning opportunities. This multifaceted role spans from identifying technology solutions to aiding in the development of e-learning for students. They are involved in guidance, testing, and integrating technology solutions for education.

Reference


(Teachfloor)

August 2023: Hidden Curriculum

Hidden Curriculum: The term “hidden curriculum” refers to unofficial and often unintended academic, social, and cultural effects on learning. The hidden curriculum operates through implicit messages in the learning environment. It is outside of the formal course of study but can have a strong influence on what and how students learn, either reinforcing or contradicting the formal curriculum.

Reference


(The Glossary of Education Reform)

February 2023: Narrative Feedback

Narrative feedback is written communication regarding a student’s performance. Used for performance measurement and feedback, narrative comments provide a rich data source for educators and learners. It can be used as a supplement to or alternative for formal assessment and be formative or summative in nature.

January 2023: Quality Improvement (QI)

Quality Improvement (QI) is a framework used to engage in systematic improvement. It is a system of identifying, describing, and analyzing strengths and weaknesses and then testing and learning from solutions. QI is an ongoing cycle of collecting data and using it to make continual improvements.

December 2022: Virtual Reality (VR)

Virtual Reality (VR): Oxford defines virtual reality as “the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.”

More simply, virtual reality immerses users in a computer-generated environment with scenes and objects that appear real and can be manipulated to engage in various activities. Virtual reality can provide learners with realistic experiences unable to be produced in other environments, such as across geographical distances.

November 2022: Metacognition

Metacognition: Metacognition is an awareness and understanding of one’s thought processes. It involves intentional thinking about what you have learned. For example, being aware that you struggle to remember people’s names after meeting them is metacognitive awareness. Metacognitive learning requires the individual to tailor their approach based on previous learning experiences, monitor their comprehension, self-assess, and self-correct.

Metacognitive knowledge: awareness of one’s learning traits and techniques.

Metacognitive monitoring: one’s ability to discriminate what they understand or have learned.

May 2022: Entrustable Professional Activities (EPAs)

Entrustable Professional Activities (EPAs): EPAs are units of professional practice, defined as tasks or responsibilities to be entrusted to the unsupervised execution by a trainee once he or she has attained sufficient specific competence. EPAs are independently executable, observable, and measurable in their process and outcome, and therefore, suitable for entrustment decisions.

References

April 2022: Massive Open Online Courses (MOOCs)

Massive Open Online Courses (MOOCs): MOOCs are free online courses available for enrollment to anyone. Common uses of MOOCs include career development, college preparation, and supplemental learning. Use of MOOCs in medical education include continuing medical education (CME) opportunities, medical knowledge acquisition, and examination preparation (such as MCAT prep).

References

(PDF)
(Source: Association of American Medical Colleges)

February 2022: Competency-Based Medical Education (CBME)

Competency-Based Medical Education (CBME): CBME is a formative form of assessment with an emphasis on lifelong development of knowledge and skills. The process focuses on defined observable behaviors, or competencies, that result in desired patient-centered outcomes. Competencies involve components such as knowledge, skills, values, and attitudes.

References

January 2022: Implicit Bias

Implicit Bias: Unconscious thoughts and feelings in favor of or against one thing, person, or group compared with another. These mental associations affect the way we act and interact with others.

December 2021: Generation Z, or iGen

Generation Z, or iGen: Born between 1995 and 2012, Generation Z represents the newest generation of health sciences students. This generation has grown up with the internet and social media, being used to easy access to information. For that reason, this generation is also known as iGen, or the internet generation.

This generation has never lived without the expansive amount of information made available through the internet. Some characteristics of members of iGen include:

  • Aversion to taking risks
  • Less likely to defer to authority figures, such as church or government officials
  • Much more tolerant of others (different races and ethnicities, sexual orientations)
  • Less independent

This generation of learners expects to be an active part of the learning process and seeks to integrate their educational and personal experiences seamlessly.

Reference

November 2021: Microaggression

Microaggression: “a comment or action that subtly and often unconsciously or unintentionally expresses a prejudiced attitude toward a member of a marginalized group (such as a racial minority).”

Microaggressions are damaging because they are related to someone’s membership in a marginalized group. They are typically casual and unintentional, which can make them difficult to recognize and address. Microaggressions often manifest as compliments or jokes which contain a veiled insult. Suffering from microaggressions has been shown to result in depression, anger, decreased productivity, and difficulty with problem-solving.

References

  • "" | Vox, 2015
October 2021: Antiracist Institution

Antiracist Institution: “An institution that has committed to identifying and changing its role in the systemic accumulation of disadvantages for one group(s) to the advantage of another group(s), based on persisting racist beliefs, with a sustained focus on racism that impacts BIPOC.”

The ϰϲͼ is committed to becoming an antiracist institution. Numerous initiatives have and are taking place to advance this commitment. This includes work being done to foster antiracist learning environments for our trainees.

September 2021: Learning Communities

Learning Communities: Lenning et al. (2013) define a learning community as an “intentionally developed community that exists to promote and maximize the individual and shared learning of its members. There is ongoing interaction, interplay, and collaboration among the community’s members as they strive for specified common learning goals” (Lenning, et al., 2013, p. 7).

References

  • Lenning, Oscar T., Denise M. Hill, Kevin P. Saunders, Alisha Solan, and Andria Stokes. 2013. Powerful Learning Communities: A Guide to Developing Student, Faculty and Professional Learning Communities to Improve Student Success and Organizational Effectiveness. Sterling, VA: Stylus.
August 2021: Student Mistreatment

Student Mistreatment: According to the AAMC’s Graduation Questionnaire, “Mistreatment either intentional or unintentional occurs when behavior shows disrespect for the dignity of others and unreasonably interferes with the learning process. Examples of mistreatment include sexual harassment; discrimination or harassment based on race, religion, ethnicity, gender, or sexual orientation; humiliation; psychological or physical punishment; and the use of grading and other forms of assessment in a punitive manner.” (2011)

May 2021: Technology-Enhanced Learning (TEL)

Technology-Enhanced Learning (TEL): This term refers to the application of technology to teaching and learning. In a broad sense, TEL refers to education that occurs through electronic communication and computerized technologies. Effective TEL pairs an instructor’s pedagogical understanding with appropriate technological tools to achieve desired learning outcomes.

April 2021: Independent Learning

Independent Learning: This term refers to activities in which responsibility for learning transitions from the instructor to the learners themselves. It is a process that occurs under the guidance of an instructor to ensure activities remain within the scope and limitations of the program, going from more structured to increasingly self-directed. Independent learning activities serve to prepare learners for self-directed learning later in a curriculum or in professional practice.

March 2021: Cultural Humility

Cultural Humility: Cultural humility is defined as an interpersonal approach that is “other-centered” regarding the person’s cultural identity and what is important to that person. It is an approach that combines a lifelong commitment to self-reflection and self-critique that strives to fix power imbalances and develop partnerships and relationships with those that advocate for others.

2020 Briefs

December 2020: Generation Z
This generation includes individuals born between 1995 and 2014. Known as being “technoholics,” this generation represents the first to grow up with technology present throughout all aspects of their lives. This generation favors visually enhanced methods of teaching and technology-enhanced learning.

November 2020: Learning Environment
The term ‘’ refers to the locations, contexts, and cultures in which learning takes place. It allows us to think beyond the basic classroom experience and take into account how individuals within a learning experience interact with and treat one another.

October 2020: Professional Identity Formation
Professional identity formation (PIF) refers to internalizing the core values and beliefs of a given profession. Beyond skills and competencies, PIF is a developmental process through which an individual identifies with and espouses what it means to be a member of their chosen field.

September 2020: Curriculum
Lessons and academic content comprising a course of study is referred to as a curriculum. A curriculum provides an outline of what should be taught and informs the system of assessment to ensure content is learned. In general, there are three types of curriculum: subject-centered, learner-centered, and problem-centered.

Subject-centered curriculum is designed around subjects or disciplines, such as mathematics and biology. Learner-centered curriculum is designed based on student needs, interests and goals. Problem-centered curriculum is designed around developing learners’ ability to look at a problem and formulate a solution.

August 2020: Professional Development
encompasses various activities professionals employ to expand their knowledge, skills, and attitudes on topics related to their professional role and identity. It encompasses a wide variety of specialized training, formal education, and socialization into a professional environment.

May 2020: Conceptual Framework
A conceptual framework in education serves as a guide for how a program is designed, implemented, and evaluated. It provides a structure within which the philosophy of a program and an essential understanding of what it means to educate is housed, the foundation of which is educational research and theory.

April 2020: Online Learning and Emergency Remote Teaching
Online learning is a form of formal instruction that takes place using informational technology as the primary means of content delivery and engagement. Effective online learning takes approximately six to nine months of advanced planning using sound pedagogical design methods.

Emergency remote teaching is a temporary shift of instructional delivery to an alternate delivery mode based on crisis circumstances. Emergency remote teaching represents a rapid transition of content traditionally delivered in an in-person classroom setting to a fully remote teaching environment.

March 2020: Learning Community
A learning community is a group of people who share similar academic goals and meet on a regular basis to learn with and from one another. Learning communities support the alignment of organizational, program, team, and individual goals. Members of a learning community are accountable to one another to achieve shared goals.

February 2020: Assessment and Evaluation
Assessment is a collection of data as evidence of a learner’s progress and achievement. Assessment measures the knowledge, skills, attitudes, and/or beliefs of a learner in order to identify their level of performance and provide feedback on that performance and areas for improvement. It is diagnostic and formative in nature. Examples include using a question bank or taking an in-training examination to get feedback on one’s knowledge base to guide study efforts.

Evaluation is the collection, analysis, and interpretation of data on the performance of a learner to determine the degree to which they have attained learning goals. Evaluation assigns value to data in order to make a judgement based on established criteria. It is judgmental and summative in nature. Examples include taking an NBME examination for a course grade or taking a USMLE examination for licensure.

January 2020: Learning Objectives
Learning objectives are measurable statements that demonstrate the goals for a curriculum. Objectives work to provide a map for when and where knowledge, skills, and attitudes are taught. The Liaison Committee on Medical Education, or LCME, provides the following definitions:

  • Learning objectives: A statement of the specific, observable, and measurable expected outcomes (i.e., what the medical students will be able to do) of each specific component (e.g., course, module, clinical clerkship, rotation) of a medical education program that defines the content of the component and the assessment methodology and that is linked back to one or more of the medical education program objectives. (Elements 6.1, 8.2, 8.3, and 9.1). ϰϲͼ refers to these objectives as course or event objectives.
  • Medical education program objectives: Broad statements, in measurable terms, of the knowledge, skills, behaviors, and attitudes (typically linked to a statement of expected competencies) that a medical student is expected to exhibit as evidence of his or her achievement of all programmatic requirements by the time of medical education program completion. (Standards 6 and 11; Elements 6.1, 8.2, 8.3, 8.4, 8.7, and 9.4). ϰϲͼ refers to these objectives as Global Competencies (PDF).
2019 Briefs

December 2019: Bloom's Taxonomy of the Cognitive Domain
Bloom’s Taxonomy of the Cognitive Domain is a hierarchical ordering of intellectual skills used by educators and learners to organize educational experiences. Created by Benjamin Bloom in 1956, and revised by Lorin Anderson and David Krathwohl in 2001, the taxonomy is often used to classify learning outcomes and objectives.

The Six Levels of Bloom’s Taxonomy:

  • Remember: memorizing information
  • Understand: organizing and summarizing information
  • Apply: using information to solve problems
  • Analyze: using information to explain a problem
  • Evaluate: using information to make a judgement
  • Create: using information to design a new solution to a problem
November 2019: Educator Portfolio
An educator portfolio is a collection of documentation that provides evidence of your effectiveness as an educator. Used as part of the promotion process at ϰϲͼ, a faculty member’s portfolio contains data and narratives that provide context for that data.

General Guidelines for Creating Your Portfolio:

  • Keep your portfolio simple, succinct, and focused on examples that demonstrate your effectiveness as an educator.
  • Don’t use the portfolio to repeat information already available in your Curriculum Vitae (CV).
  • Use bullet points and graphics when possible; avoid long narratives that do not draw attention to your successes.

October 2019: Master Adaptive Learner
Master Adaptive Learner, or MAL, is a conceptual framework developed by Dr. William Cutrer and colleagues to guide medical educators in developing medical students’ skills in adaptive expertise, or their ability to learn and innovate to meet the challenges of modern clinical practice. MALs go through four general phases when learning in practice: Planning, Learning, Assessing, and Adjusting. This is an iterative process, one in which the learner moves amongst the phases as some questions are resolved and other questions arise.

The Four Phases:

  • Planning includes identifying a knowledge gap, selecting an opportunity for learning, and searching for resources to address the knowledge gap
  • Learning involves intense focus in which the learner internalizes new understandings and works to find the most effective way to resolve the cognitive dissonance that initiated the learning process.
  • Assessing occurs when the learner tests out what they have learned and forms an opinion as to its effectiveness.
  • Adjusting is the phase in which the learner takes their new knowledge, skill, and/or attitude and incorporates it into their routine practice.

Cutrer, W.B., Miller, B., Pusic, M.V., Mejicano, G., Mangrulkar, R.S., Gruppen, L.D., Moore, D. E. (2017). Fostering the Development of Master Adaptive Learners: A conceptual model to guide skill acquisition in medical education. Academic Medicine, 92(1), 70-75.

September 2019: Andragogy
The term andragogy is specific to the needs and motivations of adult learners. Popularized by educator Malcolm Knowles in the 1970s, the theory of andragogy is based on six assumptions about the adult learner.

  • Adults are more self-directed as opposed to dependent on others to learn.
  • Adults’ experiences provide a rich resource for learning new information.
  • Adults are more ready to learn if the topic is related to their social or professional role (immediate relevancy).
  • Adults are more problem than subject centered, preferring to learn information that is readily applicable to their lives.
  • Adults are internally motivated.
  • Adults need to know why they need to learn something (related to relevancy of information).

August 2019: Learning Management System
A learning management system is software that allows educators to organize and manage educational courses or training programs. Managing courses in a learning management system, or LMS, involves creating, changing, assigning, grading, and other administrative activities.

ϰϲͼ currently has three learning management systems in place. Desire2Learn, or D2L, houses non-degree granting programs, such as graduate medical education and advanced practice provider programs. Brightspace, the updated interface for Desire2Learn, is used for degree granting programs, such as courses in the medical and pharmacy schools. PeopleFluent is used by Human Resources to manage personnel training and tracking.

May 2019: Flipped Classroom
A flipped classroom is one in which traditional lecture materials and content have been shifted outside of the classroom to reserve in-class time for content application activities (Australian Council for Private Education and Training, 2016).

In flipped classroom design, students complete pre-work (e.g., reading book chapters or articles, watching videos, listening to podcasts) and report to class prepared to discuss and work with the content. Application activities often involve small group work, in which students interact with one another and the material to foster deeper learning.

April 2019: Active Learning
Active learning refers to a broad range of educational approaches that seek to engage the learners in the educational process rather than have them serve in a passive role. In other words, active learning requires learners to interact with the material in meaningful ways. Such approaches often include students working together during class time but may also include activities such as individual work or personal reflection.

Unlike in a “traditional” setting, active learning requires students to do more than take notes and ask or respond to facilitator questions. However, incorporating active learning does not require the facilitator to abandon a lecture format completely. In fact, mixing in short active learning activities within a lecture can make that format more effective overall, allowing students the opportunity to check their understanding of a concept and seek clarification during the learning session.

March 2019: Standardized Patient
A Standardized Patient (SP) is a person trained to portray a patient in realistic and repeatable ways to simulate a specific medical condition or disease.

  • SPs provide feedback on a learner’s performance from the perspective of the person they portray, related to interviewing skills and physical examinations. Learners also receive feedback on their ability to communicate empathically with patients.
  • SPs allow a learner to practice taking a complete and focused history of a patient, as well as practice physical exam techniques.
  • SPs continue to be a resource for practicing ultrasounds.
  • SPs not only assist with teaching, they also provide opportunities for assessing a learner’s performance.

February 2019: Simulation-Based Medical Education (SBME)
Simulation-based medical education (SBME) bridges classroom learning and real-life clinical experiences.

SBME is a powerful standardized, objective and measurable teaching method used to instruct and test all levels of learners from any healthcare discipline to increase their competency as healthcare providers.

Different modalities of simulation are used, depending on the learning objective:

  • Standardized Patients (SP) – Primarily used to train/test patient-provider communication skills. “SP’s” are also used to practice physical assessment, and as models for procedures such as ultrasound.
  • Procedural Task Trainers – Allow trainees hands-on practice. An extensive range of skills, from simple IV placement to central line placement and intubation, are taught with trainers.
  • Hi-Fidelity Simulators – Full-body manikins that mimic, at a very high level, human body functions. Used for immersive simulation experiences that provide a high level of interactivity and realism for the learner.
  • Hybrid Simulation – Combining two or more simulation modalities to maximize effectiveness of a training session. (e.g. displaying simulated “sick” patient vital signs for otherwise healthy SPs patients to heighten realism).

Customized learning experience – SBME accommodates a wide range of learners from novices to experts, and an array of skills including knowledge-in-action, procedures, decision-making, and effective communication.

Patient and student safety – The simulated environment allows learners freedom to make mistakes without patient harm. By seeing the outcome of their mistakes and then debriefing, learners gain powerful insight and the opportunity to practice to “get it right”.

The STAR Center’s Simulation Professionals and State-of the-art Simulation Lab – STAR Center staff put their years of experience to work helping faculty develop SBME solutions to meet the educational objectives for their learners. Whether that solution means a fully-immersive Hi-Fidelity scenario in our Simulation lab or a simple learning activity that utilizes simulation, the STAR Center and staff are here to help you.

January 2019: Self-Directed Learning
Self-directed learning, or SDL, is defined by the following components (LCME Standard 6.3):

  • Self-assess own learning needs
  • Identify, analyze, and synthesize relevant information independently
  • Appraise credibility of information
  • Share information with peers and supervisors
  • Receive feedback on their information-seeking skills
2018 Briefs

December 2018: Interprofessional Education (IPE)
Interprofessional Education (IPE) prepares ϰϲͼ students to function professionally in the team environment, with emphasis on the following competencies:

  • Communication
  • Values and Ethics
  • Teams and Teamwork
  • Roles and Responsibilities

The goal of interprofessional programming is to foster a respect and appreciation for all future members of the healthcare team. IPE is founded on the principle that learning about, from, and with other professionals throughout one’s education contributes to an ability to operate more sufficiently on a healthcare team.

If you are interested in Interprofessional Education, OEI has an Interprofessional Education Coordinator to help! The IPE Coordinator collaborates with faculty to design and implement programming aligned with the goals of IPE. The coordinator will provide support through all stages of program development, including recruitment and communication with partner programs and students, and is an excellent resource to ensure that integrating IPE into your courses does not become overwhelming.

October 2018: Instructional Design
Instructional design is the strategic process of creating and improving instructional experiences. Using learning theory and educational research, instructional designers try to analyze learning needs within all ϰϲͼ schools and set out to ensure that the needs can be both met and assessed. We are goal-driven and care about the responsibilities of the faculty and needs of all learners here.

Instructional design services can often be the conduit or bridge between faculty ideas and implementation. If an educator has an idea, whether it’s abstract, or a slight improvement, or maybe just the start of a concept, we pride ourselves on being able to hear them out and help them establish definable outcomes. We work closely with teams like educational technology, the library, faculty development, and the exam team to ensure that we’re aware of all possibilities that may be useful for the educational mission at ϰϲͼ. While we’re often behind the scenes, we will meet with educators and students anywhere to ensure that projects meet deadlines and have an extra layer of quality assurance.